© 2018 Disney. All rights reserved.

Disney's expert design team is responsible for exploring all possible options for creating the look and appeal of a character. It all begins with a blank sheet of paper or tablet screen. Working with cues from the story team and notes from the director, this department is charged with helping to capture the right look to support the emotional core of the character, and define who that character is. Artists, modelers, CharTD, Look all contribute to this integral part of telling our stories.

Visual Development Artists experiment with the diverse elements of film presentation to create worlds and stories through capturing dramatic story moments, plot thrusts, and moods within Character and/or Environment designs. These artists create the emotional connection to the story's theme using a rich imagination, a strong sense of appeal, color, design, composition, and the versatility to conceptualize visually in a variety of techniques and styles. Visual development artists are skilled in both creating inspiration through their narrative art as well as providing technical art packeting to establish and guide the look of a film through the rest of the pipeline that follows and interacts with the visual development process.

Tools: Photoshop, Traditional fundamentals

Modelers build complex 3D models including organic characters and articulated set and prop models. With a knowledge of anatomy, digital tools and traditional 3D sculpting, modelers work with a team of artists, including Visual Development Artists and Character TDs to interpret designs, and build and refine models for production.

Tools: Maya, Z-Brush, Mudbox, Linux

Look Development Artists create the materials, textures, and geometric instances that define the look of 3D characters, environments, and props. They require a great eye, exceptional critical thinking in image deconstruction, and advanced artistic skills/abilities in CG/traditional artwork.

Tools: Maya, Photoshop, or equivalent 2D painting tools, 3D Paint tools, UNIX/Linux, shaders, Renderman, RSL

Animators bring characters to life. Our artists use the principles of animation such as timing, clear staging, squash and stretch, anticipation, follow-through, and secondary action to give our characters an identity. From subtle and broad movements, to moments of comedy and drama, our animators use their strong knowledge of anatomy, weight, locomotion, appeal, and most importantly a thorough understanding of acting to create entertaining and emotionally-driven performances in characters with diverse and believable personalities.

Tools: Maya

Do you speak Animator? Conversational Modeler? Does the way clothing moves or hair cascades fascinate you? Do you know how to build a rig that performs beautifully? Character TDs are challenged to not only create versatile rigs, but also plus every shot in the film with character effects. They construct 3D character rigs and animation interfaces, establishing muscle, skin, and clothing behaviors ranging from broad squash and stretch to realistic physical simulations.

Tools: Maya, MEL, Python, Linux

Technical Directors work directly with artists and software developers to strategize solutions to a range of production and pipeline challenges. These technical gurus flex their skills to write scripts, adapt tools, and establish workflows in support of artistic endeavors. They have a solid understanding of the processes and pipelines of CG Animation, VFX or Video Game production.

Tools: Maya, Houdini, Renderman, C or C++, RSL, Python, Nuke, Unix/Linux

Software Engineers work closely with production users to create tools for modeling, rigging, animation, dynamics, shading, FX, look, and/or rendering while leveraging experience in graphics technology, mathematics, and research. Understanding of lighting, shading, physics, deformation, and geometry processing are key to these roles.

Tools: C++, Python, Qt, Maya/Mel, OpenGL, Linux, Math/Algorithms

The Production Management team at Disney Animation has a passion for people and the craft of animation. The best players in Production Management are great communicators, strategists, organizers, and quick to react to ever-changing production schedules. The success of their partnerships will be a primary factor in a department’s success on a film. Production Management oversees the long-term as well as the day-to-day production, schedules, milestones, inventory, budgets, and workflow.

Disney's expert design team is responsible for exploring all possible options for creating the look and appeal of a character. It all begins with a blank sheet of paper or tablet screen. Working with cues from the story team and notes from the director, this department is charged with helping to capture the right look to support the emotional core of the character, and define who that character is. Artists, modelers, CharTD, Look all contribute to this integral part of telling our stories.

Visual Development Artists experiment with the diverse elements of film presentation to create worlds and stories through capturing dramatic story moments, plot thrusts, and moods within Character and/or Environment designs. These artists create the emotional connection to the story's theme using a rich imagination, a strong sense of appeal, color, design, composition, and the versatility to conceptualize visually in a variety of techniques and styles. Visual development artists are skilled in both creating inspiration through their narrative art as well as providing technical art packeting to establish and guide the look of a film through the rest of the pipeline that follows and interacts with the visual development process.

Tools: Photoshop, Traditional fundamentals

Modelers build complex 3D models including organic characters and articulated set and prop models. With a knowledge of anatomy, digital tools and traditional 3D sculpting, modelers work with a team of artists, including Visual Development Artists and Character TDs to interpret designs, and build and refine models for production.

Tools: Maya, Z-Brush, Mudbox, Linux

Look Development Artists create the materials, textures, and geometric instances that define the look of 3D characters, environments, and props. They require a great eye, exceptional critical thinking in image deconstruction, and advanced artistic skills/abilities in CG/traditional artwork.

Tools: Maya, Photoshop, or equivalent 2D painting tools, 3D Paint tools, UNIX/Linux, shaders, Renderman, RSL

Animators bring characters to life. Our artists use the principles of animation such as timing, clear staging, squash and stretch, anticipation, follow-through, and secondary action to give our characters an identity. From subtle and broad movements, to moments of comedy and drama, our animators use their strong knowledge of anatomy, weight, locomotion, appeal, and most importantly a thorough understanding of acting to create entertaining and emotionally-driven performances in characters with diverse and believable personalities.

Tools: Maya

Do you speak Animator? Conversational Modeler? Does the way clothing moves or hair cascades fascinate you? Do you know how to build a rig that performs beautifully? Character TDs are challenged to not only create versatile rigs, but also plus every shot in the film with character effects. They construct 3D character rigs and animation interfaces, establishing muscle, skin, and clothing behaviors ranging from broad squash and stretch to realistic physical simulations.

Tools: Maya, MEL, Python, Linux

Technical Directors work directly with artists and software developers to strategize solutions to a range of production and pipeline challenges. These technical gurus flex their skills to write scripts, adapt tools, and establish workflows in support of artistic endeavors. They have a solid understanding of the processes and pipelines of CG Animation, VFX or Video Game production.

Tools: Maya, Houdini, Renderman, C or C++, RSL, Python, Nuke, Unix/Linux

Software Engineers work closely with production users to create tools for modeling, rigging, animation, dynamics, shading, FX, look, and/or rendering while leveraging experience in graphics technology, mathematics, and research. Understanding of lighting, shading, physics, deformation, and geometry processing are key to these roles.

Tools: C++, Python, Qt, Maya/Mel, OpenGL, Linux, Math/Algorithms

The Production Management team at Disney Animation has a passion for people and the craft of animation. The best players in Production Management are great communicators, strategists, organizers, and quick to react to ever-changing production schedules. The success of their partnerships will be a primary factor in a department’s success on a film. Production Management oversees the long-term as well as the day-to-day production, schedules, milestones, inventory, budgets, and workflow.