Populating the World of Kumandra: Animation at Scale for Disney’s Raya and the Last Dragon
PUBLICATIONS — Talk

Populating the World of Kumandra: Animation at Scale for Disney’s Raya and the Last Dragon

SIGGRAPH 2021

Alberto Luceño Ros, Kristin Chow, Jack Geckler, Norman Moses Joseph, Nicolas Ngheim

In Walt Disney Animation Studios’ Raya and the Last Dragon, building the fantasy world of Kumandra involved crafting a broad variety of crowd shots, from bustling floating markets to dragons running on rain drops. We discuss the various workflows and pipelines that the Crowds Department adopted to address these challenges.

Categories
Crowds Pipeline
DOI
10.1145/3450623.3464648
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