PUBLICATIONS — Talk

Taming the Shadow Terminator

SIGGRAPH 2019

Matt Jen-Yuan Chiang, Yining Karl Li, Brent Burley

A longstanding problem with the use of shading normals is the discontinuity introduced into the cosine falloff where part of the hemisphere around the shading normal falls below the geometric surface. Our solution is to add a geometrically derived shadowing function that adds minimal additional shadowing while falling smoothly to zero at the terminator. Our shadowing function is simple, robust, efficient and production proven.

Categories
Rendering Ray Tracing
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