Texture Mapping For Cel Animation
PUBLICATIONS — Paper

Texture Mapping for Cel Animation

Siggraph 1998

Wagner Toledo Correa, Robert J. Jensen, Craig E. Thayer, Adam Finkelstein

We present a method for applying complex textures to hand-drawn characters in cel animation. The method correlates features in a simple, textured, 3-D model with features on a hand-drawn figure, and then distorts the model to conform to the hand-drawn artwork.

Categories
NPR
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