Moana Island Scene

Moana Island Scene

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This data set contains everything necessary to render a version of the Motunui island featured in the 2016 film Moana. The scene is chosen to represent some of the challenges we currently encounter in a typical production environment. Most notably it includes large amounts of geometry created through instancing as well as complex volumetric light transport.

There are many other challenges which are frequently encountered in production rendering and which are not represented in this scene (examples include motion blur and a large number of light sources to name just two). Still, we hope that this will be a useful dataset for developing, testing and benchmarking new rendering algorithms.

Base [45 GB download/93 GB unpacked]

The raw data necessary to render just one frame is available in the “Base” package.

Animation [24 GB download/131 GB unpacked]

The additional animation data necessary to render the entire shot is available in the “Animation” package.

USD [15 GB download / 17 GB unpacked]

A USD version of our data along with bindings for rendering it with Pixar's RenderMan.

PBRT [6 GB download/41 GB unpacked]

A translation of our data into a format that can be used by pbrt is available in the “PBRT” package. This can also be generated from the "Base" package.

PBRT v4 [5.6 GB download / 30 GB unpacked]

A translation of the original pbrt data to pbrt-v4 courtesy of Matt Pharr.

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