Walt Disney Animation Studios has a deep history of technological innovation, ranging from early pioneering methods, Academy Award® winning software, and continuing through all aspects of modern animation production. We are pleased to share papers, talks, and a selection of projects to highlight this work and inspire innovation in the animation community.
A renderer is the software that takes a complete virtual scene composed of models, animations, textures, lights, and other objects and produces the final images that make up an animated movie. It does this by calculating how light bounces around the scene and interacts with objects. Hyperion is our in-house renderer. Specifically, it is a physically based path tracer.
Physically based simulation is an indispensable tool for creating realistic and believable virtual environments. By leveraging the power of modern computer systems, and using the laws of physics, it takes a huge burden off the shoulders of an artist and allows the creation of highly complex visual effects which would otherwise be unfeasible to animate 'by hand', such as crashing ocean waves, snow blizzards and fireball explosions to name a few.